The Dragon Age: Origins mod I've been working on on-and-off for close to two years now, Thirst, has reached a state where I feel it's fit for public consumption. As a result, I've released a public demo version of the mod covering about 2/3 of the experience (the remaining 1/3 has yet to be completed, naturally). As a stand-alone campaign, it offers several hours of play-time, heavy focus on choice & consequence (not all of it clear in the demo), and mutually exclusive quest paths that require multiple replays to fully explore.
Thirst is the result of thousands of hours of work and many, many sleepless nights spent building levels, writing dialogue and fixing bugs. As the first major mod I've ever worked on (and the first ever released by me), it's a milestone achievement for me and has been a great learning experience. Hopefully I'll be able to finish it one day in the future, but for now I thought it'd be great to get feedback on it.
I'll be writing a follow-up post describing a few of its development challenges and things I learned while working on it. For now, I'd appreciate it if anyone interested would check it out at its Dragon Age Nexus project page.